Xbox 360 controller for windows review wireless




















The force feedback is strong but not quite as strong as the wired controller's. That said, where the Wireless Controller separates itself from the rest of the pack is its ability to connect multiple controllers at once.

While other controllers require multiple dongles and manually chosen frequencies, each of these wireless controllers will sync with the Xbox console once the guide button is pressed. Once connected, the quadrant of the guide button corresponding to the player's number lights up. In the final analysis, the Microsoft Xbox Wireless Controller may be one of the best wireless controllers ever in terms of design and performance.

If you're looking for faults, you might argue the controller lacks any startling new features--especially in comparison to the motion-based controllers for the upcoming Nintendo Wii and Sony PlayStation 3 --which may hinder true game design innovations.

And you might also be disappointed that it doesn't come with a rechargeable battery at this price point. But those quibbles aside, the Xbox Wireless Controller is at the top of the pack. June 1, p. Microsoft Xbox Wireless Controller. The Good The Microsoft Xbox Wireless controller is comfortable and practical, with amazing wireless capability and solid battery life. The Microsoft Xbox Wireless controller is quite pricey, even without the optional rechargeable battery accessories.

Also, the controller lacks the motion-sensitive innovation of the Nintendo Wii and Sony PS3 controllers and may stunt creativity in games for the system. The Microsoft Xbox Wireless controller may be the most expensive first-party controller ever, but it's easily the best, too.

Microsoft Xbox Wireless Controller Microsoft's first venture into the console business with the Xbox was a learning experience for the company, and there's no greater evidence than the evolution of the system's controller.

The original Xbox controller was an oversize mess, with oddly shaped and placed buttons. Roughly halfway through the console's run, the original controller was replaced with the Controller S, the smaller alternative created for the Japanese launch. Heralded as one of the best controllers ever created, Xbox fans wondered how Microsoft could improve upon its design as it set out to create the official wireless controller for the Xbox Here's the answer.

Score Breakdown Design 8 Features 8 Performance 9. Support for, and the desirability of, a gamepad for the PC has traditionally been pretty questionable. Genres that would require one, like fighting or platforming games, have never made much of a splash on the PC, and there are few who'd choose a gamepad over a mouse and keyboard combo for FPS titles. Complicating the matter further for those so inclined is the fact that very few games natively support gamepads or joysticks which leaves players, at best, with the hassle of manually assigning commands to the controller buttons, and at worst, unable to use a controller at all due to the game not recognizing the analog sticks.

That's all about to change with DirectX 10 and Vista. To qualify for the "Games for Windows" branding, game developers will be required to, among other things, support all Xbox controllers via the 'DirectInput' subset of DirectX. The requirement should finally make a gamepad a feasible option for hardcore and casual PC gamers alike and will be a strong factor in unifying Vista as a gaming platform.

Though Vista is still a few months off for consumers Microsoft isn't waiting until it drops to enhance compatibility between Xbox gear and the PC. While the wired controllers are decent on the PC, wireless is where it's really at, and Microsoft is finally giving us the tools to make them compatible as well. The Microsoft Xbox Wireless Gaming Receiver will begin shipping later this month and essentially makes a PC fully capable of accepting any and all first-party Xbox wireless peripherals.

The dongle connects via USB and can manage 4 wireless controllers and headsets at a time, as well as the new Wireless Racing Wheel and any future controllers from MS. Installation is a simple driver install, and the dongle has a sync button that ties it to a controller much like the Xbox As things stand with Windows XP, probably the most useful aspect of the Wireless Gaming Receiver is getting the Racing Wheel to play nicely with the PC, since it's a pretty nice wheel.

The wireless pads also work just fine with the Wireless Receiver and Windows XP, but it won't be until Vista and the newly branded Games For Windows roll out in that the full utility of the Wireless Gaming Receiver will become apparent.

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