TASVideos Tool-assisted game movies. Article Index Game Resources Emulators. Dark Light Auto. Register Log in Search. The most detailed origin of the gray warrior ever to see print! You drink coffee and wait to die!
First appearance of the character Rob who will be pulled into the gray warrior's adventures. This book takes place before Chakan enters the Spell. First appearance of the evil Iron Palm Chang who is out to avenge his clan and claim Chakan's mystic sword as his own. The Spider Queen has almost everything a cunning sorceress could want - wealth, power, and an army of deadly spider beasts - but Chakan has the one thing she craves the most, immortality.
The web she weaves will soon ensnare the Forever Man First appearance of the wicked Arachne Dane the Spider Queen who is out for blood - Chakan's black blood and the immortality it possesses.
Is it a fevered dream, or is he about to encounter the Devil Girl First appearance of the Devil Girl who is an inhabitant of the candle Spell that is attracted to the Forever Man - an attraction that may doom them both! When the Candle Spell transports the gray warrior to the edge of the Universe he has a choice to make, a choice that has ramifications across the span of time This is book one of three and features the artwork of my friend Dan Gorman and introduces his comic creation Agent 9mm - introduced in the Unlikely Trio book - remembers the terrible secrets that became the force that shaped her life and contributed to her developement as a deadly assassin and international spy out for vengeance.
This book introduces three characters that fate has chosen to mingle in the world of magic and mystery that surround Chakan and the "Journey of the Candles" Spell. Rob - Inner city middle-aged man trying to find his way in a very different world than what he knows. Gil Gorman - Co-worker of 9mm and computer tech extrordinaire scared and thrilled to be in an adventure of a lifetime. Chakan is deposited in a futuristic starship where he must overcome robotic killers and death-dealing drones to try to stop the Planet Killer from doing what he does best - destroy all planets The identity of the Planet Killer is a shock to Chakan - and sends the gray warrior all the way to the Spell Chamber back on Earth!
Chakan encounters a deadly puzzle in the "Journey of the Candles" Spell. Before his next task he must decide which of three candles he must extinguish before he can move forward in the Spell If he cannot solve the puzzle it will be his hope that is extinguished!!!
Chakan is teleported to a nexus between Time and Space where he fights a foe he cannot defeat In an alien world of swirling blue mist there lurks a malevolent beast that Chakan must slay. We never have enough of that precious commodity. We try to manage it, keep track of it and hopefully not waste it. Like water, time slips through our fingers and all we can do is look back at all that has been spilt and wonder how so much of it got away from us.
Leaderboard List. One of the best games on Genesis, it's hard but after some try and error you get use to it, and the way the game evolves it's great too, a Master Piece. Revision posted! Sorry it took me so long to get around to this but Happy Halloween!
Hope you guys enjoy! Hopefully Chakan doesn't come to slay me for this evil set :P. One thing I forgot to mention is that achievements are disabled in practice mode so keep that in mind. Also note for deathless and time cheevos, you need only start from the beginning of the first level, so you can get as many chances as you want if you let your timer run out to reset the plane.
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